Functions
- DisableCursor(): Disable the cursor
- EnableCursor(): Enable the cursor
- GetJoyStickCount(): Get how many gamepads are connected
- GetJoystickAxis(): GetJoystickAxis(slot, axis): stick position from -1 to 1, or trigger from 0 to 1 (see JoystickAxis)
- GetMousePos(): Get mouse position
- IsJoystickButtonPressed(): IsJoystickButtonPressed(slot, button): whether a gamepad button is held; slots start at 0
- IsKeyPressed(): Is key pressed
- IsMouseButtonPressed(): Is the mouse button pressed
- IsMouseButtonReleased(): Was the mouse button released this frame
- IsMouseJustPressed(): Was the mouse button pressed this frame
- SetCursor(): Set the appearance of the cursor
- SetCursorPosition(): Set the position of the cursor